This is accomplished primarily by creating colonial nations, which are AI-controlled subject nations that will produce their own military and navy but will provide trade power and other benefits to the colonizer, and creating trade companies, which are semi-autonomous provinces that provide substantial trade bonuses in trade nodes that the colonizer can control. This is because colonized territories overseas can provide large boosts in trade income to the colonizing nation, as well as provide staging points for naval and land warfare around the world. The main benefit of colonialism is to improve the income generation and military logistics of the colonizing country. 9 Seven Cities of Gold and the Fountain of Youth.4.3.5 “Natives Encountering our Colonies”.4.3 Important modifiers to colony growth.If you aren't sure what a country's country tag is - see our country tag list, which has a neat search feature. Although most country tags can be guessed, some aren't - Wales' is WLS and Jeruasalem's is KOJ. Usually they're quite straight-forward, for example, Germany's country tag is GER, France's country tag is FRA, etc. You'll need to replace with the country tag of the country you wish to change the religion of. It's done using the same command as you would use to change a province's religion - the change_religion command. How to Change a Nation's Religion with CheatsĬhanging the religion of a country is easy with cheats. You can speed up the time it takes for a religious rebellion to start by reducing autonomy within each of the provinces using the add/remove autonomy command. Find the IDs of provinces on our province ID list.Īfter making sure that 75% of the provinces within the state are of the religion you wish to switch to, you will need to wait for a religious rebellion to start. You can do that with the change religion command, which is explained above ( change province religion). To start a religious rebellion within a state, you will need to change the religion of 75% of the provinces within the state to your desired religion. ![]() However, it is possible to do quickly with cheats by starting a religious rebellion. In Europa Universalis IV, there is no simple way to change the religion of a state. How to Change the Religion of States with Cheats That's all there is to changing the religion of a province. London has a province ID of '236', and Judaism has a religion code of 'jewish', the command would look like this: Say you wanted to change the religion of London to Jewish. Guessable or not, you can find all religion codes on our religion code list. A religion ID is a short code that is unique to every religion, you can usually guess them - the Catholic religion's code is 'catholic', but some are impossible to guess, like the Slavic religion, which is 'slavic_pagan_reformed'. ![]() The field needs to be replaced with the ID of the religion you wish to change the province to. To find out the ID of a particular province, search our province ID list. A province ID is simply a unique number that's assigned to each province in the game, Stockholm's is 1, Berlin's is 50, etc. You'll need to replace with the ID of the province you wish to change the religion of. This command's syntax is as follows:Ĭhange_religion To change the religion of a province, you must use the change religion command. Here are some links to pages that might come in handy when reading this guide:Ĭountry Tags Province IDs Religion Codes How to Change the Religion of a Province with Cheats This guide assumes you know how to open and use the console in EU4, if you need help opening or using the console, see this page.
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